var dictionary = [] for (i = 0; i < 3; i += 1) { dictionary[i] = i; }
dictionary[dictSize++] = f(bits);
if (dictionary[c]) { entry = dictionary[c]; } else { ... }
for (i = 0; i < 3; i += 1) { dictionary[i] = f(i); // or maybe: dictionary[i] = ''+i ??? }
List<String> dictionary = new ArrayList<String>(200); for (int i = 0; i < 3; i += 1) { dictionary.add(i, ""); } (...) if (d < dictionary.size() && dictionary.get(d) != null) { entry = dictionary.get(d); } else { (...) }
ArrayList<String> result = new ArrayList<String>(); for (int i = 0; i < 3; i += 1) { dictionary.add(i, f(i)); } (...) if (cc < dictionary.size() && dictionary.get(cc) != null) { entry = dictionary.get(cc); } else { (...) }
List<string> dictionary = new List<string>(); for (i = 0; i < 3; i++) { dictionary.Add(i.ToString()); } (...) if (dictionary.Count - 1 >= c) // if (dictionary[c] ) <------- original Javascript Equivalant { entry = dictionary[c]; } else (...) }
Dictionary<int, string> dictionary = new Dictionary<int, string>(); for (i = 0; i < 3; i++) { dictionary[i] = Convert.ToChar(i).ToString(); } (...) if(dictionary.ContainsKey(c)) { entry = dictionary[c]; } else { (...) }
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